Micro Karting
A downloadable game
Micro Karting is a small proof-of-concept to see if a 3D-ish kart racing game can be done on Amiga AGA without cheating.
Everything is written in raw 68020 assembly and tested on real hardware. It runs surprisingly well on a totally stock, unexpanded Amiga 1200, but with Fast RAM and/or an accelerator it gets smoother and more stable (less pain for the CPU).
No engines, no system friendly code. Just chipset, fixed-point math, hand-rolled routines and a lot of guess-and-retry. The goal is not visuals, but gameplay feel: steering must stay responsive even when the machine is clearly sweating.
Chunky to planar conversion is done using c2p.library, mainly to show how good and fast this free Amiga library actually is, even in a very demanding real-time scenario.
This is not a finished game, not even close. It’s a tech demo, a playground, and a personal experiment to understand how far you can bend an Amiga before it snaps.
Code is messy in places, optimizations are still half baked, and bugs are very possible. If it breaks, that’s on purpose. Kind of.
Download
Click download now to get access to the following files:
Development log
- Tech Demo #1 (Non-Playable) Released3 days ago
